Commit 635aafe8 authored by Jesse Bakker's avatar Jesse Bakker

Add optional reason for notification. Fixes #4

parent b378f4ff
Pipeline #29345 passed with stages
in 24 seconds
......@@ -286,9 +286,12 @@ _Notification_:
class EndGameParams {
Optional<int|char> winner;
Optional<String> reason;
This message is sent when the game ends. This can be because there is a winner, because the turn limit is reached, or because a player disconnected. The reason for ending the game can be signalled through the `reason` field.
- [Player won](examples/endGame_playerwon_notification.json)
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